Want to make a quick and tasty digital treat in under 48 hours?
These pixel slinging chefs share their secrets:
- Game Jam Tips by Beautiful Pixels
- Tips for a Game Jam 1, 2 and 3 byConvict Interactive
- 7 Killer Tips for Making a Game in 48 Hours by The Acagamic
While there’s no perfect recipe for scrumptious gameplay jammen, there are plenty of fresh and flavorful ingredients to experiment with:
- Free Collaborative Drawing Boards
- The Big List of Game Making Tools
- Free Online Image Editors
- Free Mind Mapping & Diagram Software
- Free Online Screenrecorder
- The Big List of Free Font Sites
- The Big List of Royalty Free Music and Sounds
- The Big List of Icon Sites
- The Big List of Royalty Free Graphics
More Game Assets Libraries:
- UnityAnswers Big List of Free and Paid Textures, Models, Packs, etc
- 2D Spaceship Graphics from the maker of Star Corsairs, SC: Dogfighters and SC:Commander
- Dan Cook’s Miraculously Flexible Game Prototyping Graphics for Small Worlds
- More of Dan Cook’s brilliant work free for indie devs (developed for AI War: Fleet Command).
- Massive Art and Sound library from OpenGameArt.org
- Reiner “Tiles” Prokein’s opensource and free tileset library
- HUGE list of assets (art, sound, animations, models) from the folks at letsmakegames.org
Epona’s Tips for Jammers:
- Get your core gameplay working first – all your sexy features depend on it!
- Prototype your art pipeline. Use simple assets and get used to getting everything building cleanly.
- Build and play often. You won’t know if it’s tasty jam till you get a mix of all the ingredients together.
- Sleep. Seriously. The best games last year were made by the teams that slept.
- Use a task tracker. Trello, Google Docs, Sticky Notes. Keep track of what needs doing and who’s doing it.
Good luck Jammers!